Player character can no longer leave the edges of the screen. World seed is now randomised upon starting a new game.
Jupiter Melon » Devlog
A user on reddit pointed out that the player sprite could slowly edge off the screen and disappear before triggering a screen transition. That has hopefully been fixed. I had also forgotten to convert the world seed from a constant value to a variable that generates upon starting a new game and is saved with the player save data. This is now done and hopefully works as expected. Old save data should automatically update.
Files
JupiterMelon.zip 65 MB
Nov 30, 2023
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Jupiter Melon
Go fast and avoid hazards as you hunt for artefacts to build your deck.
Status | Prototype |
Author | BackOfNowhereGames |
Genre | Action, Adventure, Shooter |
Tags | 8-Bit, Deck Building, Procedural Generation, Retro, Sci-fi |
Languages | English |
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